Today I felt inspired to create a whole bunch of simple 3D models that can be reused between projects.
Here’s the result:

I’ve used Blender to model, UV unwrap them and create a color ID map. 
Here’s what that last one looks like:

I then proceeded to import the models and the color ID map into Substance Painter and assigned each color a different material.
After that, I added some dirt and paint and exported everything out to a single texture for optimal performance.

That’s it! The models will be used for future tutorials on raywenderlich.com.

Categories: 3D Modelling

2 Comments

Like · September 12, 2018 at 08:26

Like!! I blog quite often and I genuinely thank you for your information. The article has truly peaked my interest.

ปั้มไลค์เพจ · September 13, 2018 at 08:27

It is in reality a great and useful piece of info. Thanks for sharing. 🙂

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Posts

3D Modelling

Added a bunch of models to Sketchfab!

I decided to put some of my models up on Sketchfab! I’ve added some of my favorites below. Check out this page for an overview of all of them.